OK this is just a small list of bugs that I have discovered so far
1: When making a character you sometimes do not gain the following as active;
90 day Resurrection rune. 30 day increase exp. 11 day Blue Dragon charm.
Current fix that I found is re-making the character.
2: When you delete a character you no longer want to use or wish to use the name of but for a different class after deletion the name is still in use in database.
Suggested fix: Delete characters that have been dead for X days usually a month or longer. Or at upon request delete the character allowing the name to be used.
Example:
You have a level 25 fighter called "Mage" but you wish to use that name without having to add "- or ." at the start and end. e-mail Shaiyago requesting that character to be deleted from the database completely allowing you to re-use that name.
3: A well known bug that might be intentional; Level 4+ skills are unavailable to learn.
Suggestion: Only add in level 4 skills for buff or healing based skills. Yes it would be unfair how priest/oracle's are my suggested classes to mainly get level 4+ skills my reason is unlike the rest of the classes that can solo, healing priests/oracles have a harder time as they lack damage and heavily depend on their buffs/heals to live through a fight, at level 10 Mage/Pagan have access to fire thorn which deals a nice 250 damage per hit where Priest/Oracle have Ice barrier that deals 50 damage per hit at level 3 they reach 250 damage per hit, which is not high enough to help those who are stuck soloing as a healer to kill after 60+ unless they find a party.
4: MP on priests seemed to be bugged, at full wis with MP remedy at level 53-59 I totaled 10150 give or take 1-300mp. At level 60+ at full wis with MP remedy and prayer level 3 I total 8176 The other 2000 is lost never to be seen again.
5: Just popping back to the third bug furthering my need for level 4+ heal skills.
Myself a tank and an archer were taking on Cryptic the last in an event healing level 3 does 3900 which is 1000+ damage less than the damage the tank was taking per hit which means my healing wasn't enough to keep the tank living with recovery level 2 I was giving out 4700 which is 100+ damage less than being dealt out. This is capable of keeping a tank alive if the next string of hits received from Cryptic are critical hits.
I will edit this post when/if I find more.
1: When making a character you sometimes do not gain the following as active;
90 day Resurrection rune. 30 day increase exp. 11 day Blue Dragon charm.
Current fix that I found is re-making the character.
2: When you delete a character you no longer want to use or wish to use the name of but for a different class after deletion the name is still in use in database.
Suggested fix: Delete characters that have been dead for X days usually a month or longer. Or at upon request delete the character allowing the name to be used.
Example:
You have a level 25 fighter called "Mage" but you wish to use that name without having to add "- or ." at the start and end. e-mail Shaiyago requesting that character to be deleted from the database completely allowing you to re-use that name.
3: A well known bug that might be intentional; Level 4+ skills are unavailable to learn.
Suggestion: Only add in level 4 skills for buff or healing based skills. Yes it would be unfair how priest/oracle's are my suggested classes to mainly get level 4+ skills my reason is unlike the rest of the classes that can solo, healing priests/oracles have a harder time as they lack damage and heavily depend on their buffs/heals to live through a fight, at level 10 Mage/Pagan have access to fire thorn which deals a nice 250 damage per hit where Priest/Oracle have Ice barrier that deals 50 damage per hit at level 3 they reach 250 damage per hit, which is not high enough to help those who are stuck soloing as a healer to kill after 60+ unless they find a party.
4: MP on priests seemed to be bugged, at full wis with MP remedy at level 53-59 I totaled 10150 give or take 1-300mp. At level 60+ at full wis with MP remedy and prayer level 3 I total 8176 The other 2000 is lost never to be seen again.
5: Just popping back to the third bug furthering my need for level 4+ heal skills.
Myself a tank and an archer were taking on Cryptic the last in an event healing level 3 does 3900 which is 1000+ damage less than the damage the tank was taking per hit which means my healing wasn't enough to keep the tank living with recovery level 2 I was giving out 4700 which is 100+ damage less than being dealt out. This is capable of keeping a tank alive if the next string of hits received from Cryptic are critical hits.
I will edit this post when/if I find more.